We use a cookie to recognise returning visitors and see how people find killcam.gg. Details
We collect what we need to clip your matches and nothing else. We don't sell your data.
Clips are public by default: anyone can watch them, and they can appear on our homepage with your Steam name. Make any clip unlisted (only people with the link can watch) or private (only you) at any time from its card in Clips, its match page or its share page, and pick what new clips start as in Settings → Clip defaults.
If you play on Killcam.gg and show up in another player's public or unlisted clip (as the player they killed, or as an assister), it is listed on your Featured page, and the clip's owner can notify you about it. We only show what the public clip already shows, and only to you and that clip's owner. Turn it off any time in Settings → Account → Clips I'm in: you then aren't listed to clip owners, can't be notified, and your Featured page stays empty. You can also hide a clip from your list or mute a player. Clip owners never learn who turned this off or muted them.
You can download a copy of your data from Settings → Account → Request export, and delete your account at any time. Depending on where you live, you may have other rights, such as correcting your data or objecting to how it's used.
We count visits ourselves, on our own servers. For every visit we keep: the pages you open and when, clicks on things like download, share and sign-in buttons, the website or campaign that sent you, your country (from your connection, via Cloudflare), and your device type, browser and operating system as broad families such as “mobile, Chrome, Android”. We never store your IP address or your raw browser string.
Without your consent, a visit is told apart from other visits by a one-way hash of your IP address and browser, mixed with a secret that changes every day. It can't be turned back into either, and after midnight UTC it no longer matches anything, so we can count people for a day but not follow them from day to day. Nothing is stored on your device for this.
When you sign in with Steam we connect that day's visit to your account, so we know which link a new account came from, which clips and upgrades followed, and whether you come back. Our team's own visits are not counted.
Clips embedded on other websites play from our servers. We count each time an embedded player loads or plays, with the website it sits on (its address without the page), only in the cookieless way above: the player sets no cookies, its counting ignores any you have (even if you accepted them here), and it is never linked to an account.
All of this stays with us: we use no third-party analytics, advertising pixels or tag services, and no third party receives this data. The small scripts we sometimes add to measure a page (for example “how many visitors scrolled to the end”) report to the same first-party counting.
Questions about your data, or a request we should handle by hand? Email [email protected].